Witch Hunter: The Invisible World Setting - DesolationSet Sail for a New World of Horror! " Behold, I give unto you power to tread on serpents and scorpions, and over all the power of the enemy: and nothing shall by any means hurt you." Luke 10: 19 The 17th CenturyAmerica was a vast unknown land, peopled by cultures alien and savage to European sensibilities. All the mundane dangers this New World held paled in comparison with what lay unseen, glimpses captured only out of the corner of the eye. The old
with their own unique ecosystem and their own set of hazards and comforts
Master Horsemen of Nardam bonus background
there are men and women who simply can't let it be
Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master's Guide
• Eight Base Classes including the classic Psionic classes and new classes such as the Occisor
• Setting rules for impaling foes
or captain a ship of the line in the service of King and country
amazing mortals that stand against the forces of the Adversary
The treasures herein introduce a hoard of new feats
the invincible mistress of rage
A constant glow of madness
that will have your Weird Warriors quaking in their army-issued boots